ShadeCores -News
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A game by Core-Series
May 03 2024
Client version 1.02 has been released, if you are using the Wine client you will need to download the latest version manually.
Apr 16 2024
ShadeCores will officially launch on April 24 at 17:00 CEST
Mar 14 2024
Website of ShadeCores is being prepared to become public sometime during March 14.
Jan 26 2024
ShadeCores private test-phase will start today there select people with invites will be able to login and test out the game.
Changelog: Latest entry was made 5 days ago. Cheaters: Latest cheater deleted 5 hours ago.
This is the changelog of ShadeCores
Items highlighted in red are changes that haven't been applied yet!
Jan 30 2024
V 1.01
Corrected Poison Storm to accurate: size, formula, length and effect.
Jan 30 2024
V 1.01
Corrected formulas for Intense Healing and Intense Healing Rune (previously slightly inaccurate).
Jan 30 2024
V 1.01
Fixed so damage formulas for melee and distance fighting is accurate (previously was higher).
Jan 30 2024
V 1.01
Fixed move-item exhaustion with accurate delay.
Jan 30 2024
V 1.01
Remade use/move system to be affected by walking like intended.
Jan 29 2024
V 1.01
Remade exhaustion system to be accurate with old tibia (pushing, fluids, spells, runes and weapons interactions)
Jan 28 2024
V 1.01
Corrected damage of berserker (previously slightly weaker than it's supposed to be)
Jan 28 2024
V 1.01
Corrected mana cost of berserk (exori) to 80% of mana (previously static at 150 mana per spell)
Jan 28 2024
V 1.01
Corrected length of haste spells (previously gave 30+% more time than supposed to)
Jan 28 2024
V 1.01
Fixed length of light spells (previously was almost twice as long than they were supposed to be)
Jan 28 2024
V 1.01
Corrected exhaustion of all spells (previously 200ms was shaved off from every spell)
Jan 27 2024
V 1.01
Changed monster behavior so fleeing monsters doesn't make pauses when their target is next to them.
Jan 27 2024
V 1.01
Removed UH's and other runes from monster loot that shouldn't be there.
Jan 24 2024
V 1.01
Made it impossible to launch more than one client. (protect players from accidental MC which would lead to deletion)
Jan 20 2024
V 1.01
Made if monsters leave their spawn, a new monster will spawn in its place (over-spawning)
Jan 20 2024
V 1.01
Made so monsters spawn faster when more players are online, with accurate tibia formulas.
Jan 20 2024
V 1.01
Remade all spawns into real tibia spawns with accurate location and spawn-time.
Jan 20 2024
V 1.01
Restored many areas which previously had custom edits.
Jan 13 2024
V 1.01
Restored Fibla rotworms.
Jan 13 2024
V 1.01
Restored areas/spawns in Thais.


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