ShadeCores -News
A game by Core-Series
Apr 16 2024
ShadeCores will officially launch on April 24 at 17:00 CEST
Mar 14 2024
Website of ShadeCores is being prepared to become public sometime during March 14.
Jan 26 2024
ShadeCores private test-phase will start today there select people with invites will be able to login and test out the game.
Changelog: Latest entry was made 5 hours ago. Cheaters: Latest cheater deleted 9 minutes ago.

Jan 31 2024
We're looking for testers with experience of oldschool cipsoft

ShadeCores is already passing the line of "most authentic project", but we're not stopping there!
We're pushing through the lines and going so far beyond it that it's unlikely any competitor will be able to reach our standards anytime in the near future.

At the same time, we need to ensure quality gaming and long lasting game-health by adjusting things that might break the game in the long run.
By that we mean that one one side the look of the game must be smooth and appealing to draw new users, while on the other side we must ensure that the flow of gold stays as low as possible.

Our endgoal with ShadeCores is to have authentic mechanics, an oldschool play with smooth client and just enough gadgets to make the client life of the user more bearable, while the game itself is so hard that level 50 is considered a high level while level 100 is considered an epic level.

A game there the main focus isn't to power-game and skip content as quickly as possible, but rather a game there you enjoy being a noob, exploring content that you'd normally just fly by in other games.
A game there the highlight of your day might be hanging around in Thais, playing some chess and talk some bullshit with friends, and making new friends with people who's next to you, the way we made friends in the old days!

As the development of ShadeCores goes on, we now feel we need more eyes, more point of views and more opinions!

What we're looking for
We're looking for you who have played tibia.com at 7.4.
It's a merit if you've played tibia.com before 7.4 as well, and up to 7.7.
If you've never played tibia.com before 7.8 (when hotkeys came), it's better to not apply at this point.
We'd ask for those who are of adult age, however if you have experience of the versions, you're an adult at this point either way.
We're also looking for you who's interested in the ShadeCores project, and are eager to see it released.

What's expected from you?
*Test various things in the game. (just every now and then, full activity isn't needed)
*Be part of discussions with admin and other testers about various topics involving ShadeCores.
*Be mature and can face different opinions with grace and dignity.

Requirements
*Having experience of 7.4~ (+/- few versions) in tibia.com (OT's doesn't count).
*Having discord for communication.

How to apply:
Send your application to application@shadecores.com.
Title: Tester-application
You can copy the sheet below and fill it out:

Name:
What's your tibia experiences:
Why should ShadeCores invite you:


We're looking forward to seeing your application!
If you're accepted, you'll receive a mail-response within a few days.

Jan 26 2024
Preparing for first ever public-progress
Today we're preparing the website to allow anyone to follow the progress through news and change-log.
We're also preparing an invitation-system that will allow a select group of people to get full access to website and game to start testing it out as we keep developing ShadeCores to become the perfect long-term game!
Jan 26 2024
Restoring the game to 7.7 standard with 7.4 sprites to begin the real journey
Downgraded to original 32p graphics.
Removed market.
Downgraded depots to original state.
Removed character auctions.
Removed world pace/anticheat info.
Removed GACC Light / Full-Light.
Removed "game settings" that had options to toggle GACC light, Full Light and remove empty vials.
Removed support for different exp-types in client. (using static rates for cleanest and smoothest client)
Cleaned out world-differences and made many settings static, such as antibot type, pace type and more.
Updated discord links.
Removed Sudoku.
Removed training dummy.
Removed support for various scrolls such as Rashid, Djinns, Postman and more.
Removed support for item-hotkeys.
Removed daily quests and tiny creatures.
Made vials non-stackable.
Made runes-non-stackable.
Removed Okolnir.
Removed Greybacks.
Removed Fungis.
Removed Mistrock.
Removed Darashia Tomb.
Removed Darashia Rats.
Removed Drefia library tomb.
Removed Ankrahmun dragon lord expansion.
Removed forbidden lands behemoth and hydra caves.
Removed High Lizards.
Removed Port Hope dragon lords and wyrms.
Removed Port Hope giant spiders and grim reapers.
Removed deeper banuta expansion.
Removed Rookgaard custom skeleton cave.
Removed Rookgaard depots.
Removed Weston.
Removed Nargor.
Removed Liberty Bay and all islands.
Removed DC Warlocks.
Removed Ferumbras rosegarden.
Removed Winged helmet quest.
Removed POI quest and areas.
Removed swamplings.
Removed horned helmet quest.
Removed ancient sorcerers.
Removed golden helmet quest.
Removed INQ.
Removed Edron nightmares.
Removed Cormaya dwarves.
Removed Venore coryms.
Restored Darashia rotworms to original state.
Restored areas/spawns in Ab'dendriel.
Restored areas/spawns in Thais.
Restored Fibla rotworms.
Restored many areas which previously had custom edits.
Remade all spawns into real tibia spawns with accurate location and spawn-time.
Made so monsters spawn faster when more players are online, with accurate tibia formulas.
Made if monsters leave their spawn, a new monster will spawn in its place (over-spawning)
Made it impossible to launch more than one client. (protect players from accidental MC which would lead to deletion)
Jan 10 2024
Creating ShadeCores

Welcome!

We're happy to announce that the development of ShadeCores has officially been kicked off!
ShadeCores is a copy of RetroCores
, with intention of making it an as slow-paced game as possible!

We're talking 1x rates, no multi-clienting and of course no cheaters.
A game protected with the absolute latest antibot features and report features that
's evolved in RetroCores.
We dare to say that our antibot systems are impressive
, and something that's not likely available in any other tibia-related game!

Some might doubt it, and rightful so, 20 years of various OT's that's popped up claiming to be "antibot" and have advanced systems, while in reality there's been none or something so ineffective they couldn't tell the most AFK cavebot from the active player making trades in depot, it's no wonder majority of people see "antibot" as a hoax.
But I say on to you
.. try us.. let us prove you wrong!

Development Plan

A copy of RetroCores with all it's infrastructure have been named ShadeCores.
From there it
's time to downgrade everything according to plans laid out of devs and community ensuring the best success of the game.
Discussions about the course of ShadeCores and what should be done will be happening in the discord and you're more than welcome to join in and discuss which steps ShadeCores should take before the final release.

Final Release

Once ShadeCores is completed, and properly tested, we'll plan a launch date, and advertising will start in multiple forms.
We have no way of knowing when ShadeCores is ready for release
, however we will not release ShadeCores during summer period for obvious reasons.
If summer is too close
, the launch will be set to the following fall.
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